pub enum KeyState {
Down,
Up,
}
Expand description
Describes the state the key is in.
Variants§
Trait Implementations§
impl Copy for KeyState
impl Eq for KeyState
impl StructuralEq for KeyState
impl StructuralPartialEq for KeyState
Auto Trait Implementations§
impl RefUnwindSafe for KeyState
impl Send for KeyState
impl Sync for KeyState
impl Unpin for KeyState
impl UnwindSafe for KeyState
Blanket Implementations§
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§impl<T> IsDefault for Twhere
T: Default + PartialEq<T> + Copy,
impl<T> IsDefault for Twhere T: Default + PartialEq<T> + Copy,
§fn is_default(&self) -> bool
fn is_default(&self) -> bool
Checks that type has a default value.
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
Performs the conversion.
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.