pub struct Ellipse { /* private fields */ }
Expand description

An ellipse.

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impl Ellipse

pub fn new( center: impl Into<Point>, radii: impl Into<Vec2>, x_rotation: f64 ) -> Ellipse

Create A new ellipse with a given center, radii, and rotation.

The returned ellipse will be the result of taking a circle, stretching it by the radii along the x and y axes, then rotating it from the x asix by rotation radians, before finally translating the center to center.

Rotation is clockwise in a y-down coordinate system. For more on rotation, see Affine::rotate.

pub fn from_rect(rect: Rect) -> Ellipse

Returns the largest ellipse that can be bounded by this Rect.

This uses the absolute width and height of the rectangle.

This ellipse is always axis-aligned; to apply rotation you can call with_rotation with the result.

pub fn from_affine(affine: Affine) -> Ellipse

Create an ellipse from an affine transformation of the unit circle.

pub fn with_center(self, new_center: Point) -> Ellipse

Create a new Ellipse centered on the provided point.

pub fn with_radii(self, new_radii: Vec2) -> Ellipse

Create a new Ellipse with the provided radii.

pub fn with_rotation(self, rotation: f64) -> Ellipse

Create a new Ellipse, with the rotation replaced by rotation radians.

The rotation is clockwise, for a y-down coordinate system. For more on rotation, See Affine::rotate.

pub fn center(&self) -> Point

Returns the center of this ellipse.

pub fn radii(&self) -> Vec2

Returns the two radii of this ellipse.

The first number is the horizontal radius and the second is the vertical radius, before rotation.

pub fn rotation(&self) -> f64

The ellipse’s rotation, in radians.

This allows all possible ellipses to be drawn by always starting with an ellipse with the two radii on the x and y axes.

pub fn radii_and_rotation(&self) -> (Vec2, f64)

Returns the radii and the rotation of this ellipse.

Equivalent to (self.radii(), self.rotation()) but more efficient.

pub fn is_finite(&self) -> bool

Is this ellipse finite?

pub fn is_nan(&self) -> bool

Is this ellipse NaN?

Trait Implementations§

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impl Add<Vec2> for Ellipse

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fn add(self, v: Vec2) -> Ellipse

In this context adding a Vec2 applies the corresponding translation to the ellipse.

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type Output = Ellipse

The resulting type after applying the + operator.
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impl Clone for Ellipse

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fn clone(&self) -> Ellipse

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Ellipse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Ellipse

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fn default() -> Ellipse

Returns the “default value” for a type. Read more
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impl From<Circle> for Ellipse

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fn from(circle: Circle) -> Ellipse

Converts to this type from the input type.
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impl Mul<Ellipse> for Affine

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type Output = Ellipse

The resulting type after applying the * operator.
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fn mul(self, other: Ellipse) -> <Affine as Mul<Ellipse>>::Output

Performs the * operation. Read more
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impl PartialEq<Ellipse> for Ellipse

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fn eq(&self, other: &Ellipse) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Shape for Ellipse

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type PathElementsIter = Chain<Once<PathEl>, ArcAppendIter>

The iterator returned by the path_elements method.
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fn path_elements( &self, tolerance: f64 ) -> <Ellipse as Shape>::PathElementsIter<'_>

Returns an iterator over this shape expressed as PathEls; that is, as Bézier path elements. Read more
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fn area(&self) -> f64

Signed area. Read more
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fn perimeter(&self, accuracy: f64) -> f64

Total length of perimeter.
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fn winding(&self, pt: Point) -> i32

The winding number of a point. Read more
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fn bounding_box(&self) -> Rect

The smallest rectangle that encloses the shape.
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fn to_path(&self, tolerance: f64) -> BezPath

Convert to a Bézier path. Read more
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fn into_path(self, tolerance: f64) -> BezPath

Convert into a Bézier path. Read more
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fn path_segments(&self, tolerance: f64) -> Segments<Self::PathElementsIter<'_>>

Returns an iterator over this shape expressed as Bézier path segments (PathSegs). Read more
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fn contains(&self, pt: Point) -> bool

Returns true if the Point is inside this shape. Read more
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fn as_line(&self) -> Option<Line>

If the shape is a line, make it available.
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fn as_rect(&self) -> Option<Rect>

If the shape is a rectangle, make it available.
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fn as_rounded_rect(&self) -> Option<RoundedRect>

If the shape is a rounded rectangle, make it available.
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fn as_circle(&self) -> Option<Circle>

If the shape is a circle, make it available.
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fn as_path_slice(&self) -> Option<&[PathEl]>

If the shape is stored as a slice of path elements, make that available. Read more
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impl Sub<Vec2> for Ellipse

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fn sub(self, v: Vec2) -> Ellipse

In this context subtracting a Vec2 applies the corresponding translation to the ellipse.

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type Output = Ellipse

The resulting type after applying the - operator.
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impl Copy for Ellipse

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impl StructuralPartialEq for Ellipse

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for Twhere T: Any + PartialEq<T>,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IsDefault for Twhere T: Default + PartialEq<T> + Copy,

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fn is_default(&self) -> bool

Checks that type has a default value.
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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> RoundFrom<T> for T

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fn round_from(x: T) -> T

Performs the conversion.
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impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,

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fn round_into(self) -> U

Performs the conversion.
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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impl<T> WithSubscriber for T

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