Struct titanium::desktop::gui::libdruid::piet::image_crate::codecs::gif::GifEncoder
pub struct GifEncoder<W>where
W: Write,{ /* private fields */ }
Expand description
GIF encoder.
Implementations§
§impl<W> GifEncoder<W>where
W: Write,
impl<W> GifEncoder<W>where W: Write,
pub fn new(w: W) -> GifEncoder<W>
pub fn new(w: W) -> GifEncoder<W>
Creates a new GIF encoder with a speed of 1. This prioritizes quality over performance at any cost.
pub fn new_with_speed(w: W, speed: i32) -> GifEncoder<W>
pub fn new_with_speed(w: W, speed: i32) -> GifEncoder<W>
Create a new GIF encoder, and has the speed parameter speed
. See
Frame::from_rgba_speed
for more information.
pub fn set_repeat(&mut self, repeat: Repeat) -> Result<(), ImageError>
pub fn set_repeat(&mut self, repeat: Repeat) -> Result<(), ImageError>
Set the repeat behaviour of the encoded GIF
pub fn encode(
&mut self,
data: &[u8],
width: u32,
height: u32,
color: ColorType
) -> Result<(), ImageError>
pub fn encode( &mut self, data: &[u8], width: u32, height: u32, color: ColorType ) -> Result<(), ImageError>
Encode a single image.
pub fn encode_frame(&mut self, img_frame: Frame) -> Result<(), ImageError>
pub fn encode_frame(&mut self, img_frame: Frame) -> Result<(), ImageError>
Encode one frame of animation.
pub fn encode_frames<F>(&mut self, frames: F) -> Result<(), ImageError>where
F: IntoIterator<Item = Frame>,
pub fn encode_frames<F>(&mut self, frames: F) -> Result<(), ImageError>where F: IntoIterator<Item = Frame>,
Encodes Frames.
Consider using try_encode_frames
instead to encode an animation::Frames
like iterator.
pub fn try_encode_frames<F>(&mut self, frames: F) -> Result<(), ImageError>where
F: IntoIterator<Item = Result<Frame, ImageError>>,
pub fn try_encode_frames<F>(&mut self, frames: F) -> Result<(), ImageError>where F: IntoIterator<Item = Result<Frame, ImageError>>,
Try to encode a collection of ImageResult<animation::Frame>
objects.
Use this function to encode an animation::Frames
like iterator.
Whenever an Err
item is encountered, that value is returned without further actions.
Auto Trait Implementations§
impl<W> RefUnwindSafe for GifEncoder<W>where W: RefUnwindSafe,
impl<W> Send for GifEncoder<W>where W: Send,
impl<W> Sync for GifEncoder<W>where W: Sync,
impl<W> Unpin for GifEncoder<W>where W: Unpin,
impl<W> UnwindSafe for GifEncoder<W>where W: UnwindSafe,
Blanket Implementations§
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
Performs the conversion.
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.