pub struct WindowConfig { /* private fields */ }
Expand description

Window configuration that can be applied to a WindowBuilder, or to an existing WindowHandle. It does not include anything related to app data.

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impl WindowConfig

pub fn window_size_policy(self, size_policy: WindowSizePolicy) -> WindowConfig

Set the window size policy.

pub fn window_size(self, size: impl Into<Size>) -> WindowConfig

Set the window’s initial drawing area size in display points.

You can pass in a tuple (width, height) or a Size, e.g. to create a window with a drawing area 1000dp wide and 500dp high:

window.window_size((1000.0, 500.0));

The actual window size in pixels will depend on the platform DPI settings.

This should be considered a request to the platform to set the size of the window. The platform might increase the size a tiny bit due to DPI.

pub fn with_min_size(self, size: impl Into<Size>) -> WindowConfig

Set the window’s minimum drawing area size in display points.

The actual minimum window size in pixels will depend on the platform DPI settings.

This should be considered a request to the platform to set the minimum size of the window. The platform might increase the size a tiny bit due to DPI.

To set the window’s initial drawing area size use window_size.

pub fn resizable(self, resizable: bool) -> WindowConfig

Set whether the window should be resizable.

pub fn show_titlebar(self, show_titlebar: bool) -> WindowConfig

Set whether the window should have a titlebar and decorations.

pub fn set_position(self, position: Point) -> WindowConfig

Sets the window position in virtual screen coordinates. position Position in pixels.

pub fn set_level(self, level: WindowLevel) -> WindowConfig

Sets the WindowLevel of the window

pub fn set_always_on_top(self, always_on_top: bool) -> WindowConfig

Sets whether the window is always on top.

An always on top window stays on top, even after clicking off of it.

pub fn set_window_state(self, state: WindowState) -> WindowConfig

Sets the WindowState of the window.

pub fn transparent(self, transparent: bool) -> WindowConfig

Set whether the window background should be transparent

pub fn apply_to_builder(&self, builder: &mut WindowBuilder)

Apply this window configuration to the passed in WindowBuilder

pub fn apply_to_handle(&self, win_handle: &mut WindowHandle)

Apply this window configuration to the passed in WindowHandle

Trait Implementations§

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impl Default for WindowConfig

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fn default() -> WindowConfig

Returns the “default value” for a type. Read more
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impl PartialEq<WindowConfig> for WindowConfig

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fn eq(&self, other: &WindowConfig) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for WindowConfig

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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