pub struct Button<T> { /* private fields */ }
Expand description
A button with a text label.
Implementations§
§impl<T> Button<T>where
T: Data,
impl<T> Button<T>where T: Data,
pub fn from_label(label: Label<T>) -> Button<T>
pub fn from_label(label: Label<T>) -> Button<T>
Create a new button with the provided Label
.
Use the on_click
method to provide a closure to be called when the
button is clicked.
Examples
use druid::Color;
use druid::widget::{Button, Label};
let button = Button::from_label(Label::new("Increment").with_text_color(Color::grey(0.5))).on_click(|_ctx, data: &mut u32, _env| {
*data += 1;
});
pub fn dynamic(text: impl Fn(&T, &Env) -> String + 'static) -> Button<T>
pub fn dynamic(text: impl Fn(&T, &Env) -> String + 'static) -> Button<T>
Construct a new dynamic button.
The contents of this button are generated from the data using a closure.
This is provided as a convenience; a closure can also be passed to new
,
but due to limitations of the implementation of that method, the types in
the closure need to be annotated, which is not true for this method.
Examples
The following are equivalent.
use druid::Env;
use druid::widget::Button;
let button1: Button<u32> = Button::new(|data: &u32, _: &Env| format!("total is {}", data));
let button2: Button<u32> = Button::dynamic(|data, _| format!("total is {}", data));
Trait Implementations§
§impl<T> Widget<T> for Button<T>where
T: Data,
impl<T> Widget<T> for Button<T>where T: Data,
§fn event(
&mut self,
ctx: &mut EventCtx<'_, '_>,
event: &Event,
_data: &mut T,
_env: &Env
)
fn event( &mut self, ctx: &mut EventCtx<'_, '_>, event: &Event, _data: &mut T, _env: &Env )
Handle an event. Read more
§fn lifecycle(
&mut self,
ctx: &mut LifeCycleCtx<'_, '_>,
event: &LifeCycle,
data: &T,
env: &Env
)
fn lifecycle( &mut self, ctx: &mut LifeCycleCtx<'_, '_>, event: &LifeCycle, data: &T, env: &Env )
Handle a life cycle notification. Read more
§fn layout(
&mut self,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
data: &T,
env: &Env
) -> Size
fn layout( &mut self, ctx: &mut LayoutCtx<'_, '_>, bc: &BoxConstraints, data: &T, env: &Env ) -> Size
Compute layout. Read more
§fn paint(&mut self, ctx: &mut PaintCtx<'_, '_, '_>, data: &T, env: &Env)
fn paint(&mut self, ctx: &mut PaintCtx<'_, '_, '_>, data: &T, env: &Env)
Paint the widget appearance. Read more
§fn compute_max_intrinsic(
&mut self,
axis: Axis,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
data: &T,
env: &Env
) -> f64
fn compute_max_intrinsic( &mut self, axis: Axis, ctx: &mut LayoutCtx<'_, '_>, bc: &BoxConstraints, data: &T, env: &Env ) -> f64
Computes max intrinsic/preferred dimension of a widget on the provided axis. Read more
Auto Trait Implementations§
impl<T> !RefUnwindSafe for Button<T>
impl<T> !Send for Button<T>
impl<T> !Sync for Button<T>
impl<T> Unpin for Button<T>
impl<T> !UnwindSafe for Button<T>
Blanket Implementations§
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
Performs the conversion.
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.
§impl<T, W> TestWidgetExt<T> for Wwhere
T: Data,
W: Widget<T> + 'static,
impl<T, W> TestWidgetExt<T> for Wwhere T: Data, W: Widget<T> + 'static,
§impl<T, W> WidgetExt<T> for Wwhere
T: Data,
W: Widget<T> + 'static,
impl<T, W> WidgetExt<T> for Wwhere T: Data, W: Widget<T> + 'static,
§fn align_left(self) -> Align<T>
fn align_left(self) -> Align<T>
Wrap this widget in an
Align
widget, configured to align left.§fn align_right(self) -> Align<T>
fn align_right(self) -> Align<T>
Wrap this widget in an
Align
widget, configured to align right.§fn align_vertical(self, align: UnitPoint) -> Align<T>
fn align_vertical(self, align: UnitPoint) -> Align<T>
Wrap this widget in an
Align
widget, configured to align vertically.§fn align_horizontal(self, align: UnitPoint) -> Align<T>
fn align_horizontal(self, align: UnitPoint) -> Align<T>
Wrap this widget in an
Align
widget, configured to align horizontally.§fn fix_width(self, width: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
fn fix_width(self, width: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
Wrap this widget in a
SizedBox
with an explicit width.§fn fix_height(self, height: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
fn fix_height(self, height: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
Wrap this widget in a
SizedBox
with an explicit height.§fn fix_size(
self,
width: impl Into<KeyOrValue<f64>>,
height: impl Into<KeyOrValue<f64>>
) -> SizedBox<T>
fn fix_size( self, width: impl Into<KeyOrValue<f64>>, height: impl Into<KeyOrValue<f64>> ) -> SizedBox<T>
Wrap this widget in an
SizedBox
with an explicit width and height§fn expand_width(self) -> SizedBox<T>
fn expand_width(self) -> SizedBox<T>
§fn expand_height(self) -> SizedBox<T>
fn expand_height(self) -> SizedBox<T>
§fn background(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
fn background(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
§fn foreground(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
fn foreground(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
§fn border(
self,
color: impl Into<KeyOrValue<Color>>,
width: impl Into<KeyOrValue<f64>>
) -> Container<T>
fn border( self, color: impl Into<KeyOrValue<Color>>, width: impl Into<KeyOrValue<f64>> ) -> Container<T>
§fn controller<C>(self, controller: C) -> ControllerHost<Self, C>where
C: Controller<T, Self>,
fn controller<C>(self, controller: C) -> ControllerHost<Self, C>where C: Controller<T, Self>,
Wrap this widget with the provided
Controller
.§fn on_added(
self,
f: impl Fn(&mut Self, &mut LifeCycleCtx<'_, '_>, &T, &Env) + 'static
) -> ControllerHost<Self, Added<T, Self>>
fn on_added( self, f: impl Fn(&mut Self, &mut LifeCycleCtx<'_, '_>, &T, &Env) + 'static ) -> ControllerHost<Self, Added<T, Self>>
Provide a closure that will be called when this widget is added to the widget tree. Read more
§fn on_click(
self,
f: impl Fn(&mut EventCtx<'_, '_>, &mut T, &Env) + 'static
) -> ControllerHost<Self, Click<T>>
fn on_click( self, f: impl Fn(&mut EventCtx<'_, '_>, &mut T, &Env) + 'static ) -> ControllerHost<Self, Click<T>>
§fn debug_paint_layout(self) -> EnvScope<T, Self>
fn debug_paint_layout(self) -> EnvScope<T, Self>
Draw the
layout
Rect
s of this widget and its children.§fn debug_widget_id(self) -> EnvScope<T, Self>
fn debug_widget_id(self) -> EnvScope<T, Self>
Display the
WidgetId
s for this widget and its children, when hot. Read more§fn debug_invalidation(self) -> DebugInvalidation<T, Self>
fn debug_invalidation(self) -> DebugInvalidation<T, Self>
Draw a color-changing rectangle over this widget, allowing you to see the
invalidation regions.
§fn debug_widget(self) -> EnvScope<T, Self>
fn debug_widget(self) -> EnvScope<T, Self>
Set the
DEBUG_WIDGET
env variable for this widget (and its descendants). Read more§fn with_id(self, id: WidgetId) -> IdentityWrapper<Self>
fn with_id(self, id: WidgetId) -> IdentityWrapper<Self>
§fn disabled_if(
self,
disabled_if: impl Fn(&T, &Env) -> bool + 'static
) -> DisabledIf<T, Self>
fn disabled_if( self, disabled_if: impl Fn(&T, &Env) -> bool + 'static ) -> DisabledIf<T, Self>
Wrap this widget in a
DisabledIf
widget. Read more