pub struct RawLabel<T> { /* private fields */ }
Expand description
A widget that displays text data.
This requires the Data
to implement TextStorage
; to handle static, dynamic, or
localized text, use Label
.
Implementations§
§impl<T> RawLabel<T>where
T: TextStorage,
impl<T> RawLabel<T>where T: TextStorage,
pub fn with_text_color(self, color: impl Into<KeyOrValue<Color>>) -> RawLabel<T>
pub fn with_text_color(self, color: impl Into<KeyOrValue<Color>>) -> RawLabel<T>
Builder-style method for setting the text color.
The argument can be either a Color
or a Key<Color>
.
pub fn with_text_size(self, size: impl Into<KeyOrValue<f64>>) -> RawLabel<T>
pub fn with_text_size(self, size: impl Into<KeyOrValue<f64>>) -> RawLabel<T>
Builder-style method for setting the text size.
The argument can be either an f64
or a Key<f64>
.
pub fn with_font(
self,
font: impl Into<KeyOrValue<FontDescriptor>>
) -> RawLabel<T>
pub fn with_font( self, font: impl Into<KeyOrValue<FontDescriptor>> ) -> RawLabel<T>
Builder-style method for setting the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
pub fn with_line_break_mode(self, mode: LineBreaking) -> RawLabel<T>
pub fn with_line_break_mode(self, mode: LineBreaking) -> RawLabel<T>
Builder-style method to set the LineBreaking
behaviour.
pub fn with_text_alignment(self, alignment: TextAlignment) -> RawLabel<T>
pub fn with_text_alignment(self, alignment: TextAlignment) -> RawLabel<T>
Builder-style method to set the TextAlignment
.
pub fn set_text_color(&mut self, color: impl Into<KeyOrValue<Color>>)
pub fn set_text_color(&mut self, color: impl Into<KeyOrValue<Color>>)
Set the text color.
The argument can be either a Color
or a Key<Color>
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_text_size(&mut self, size: impl Into<KeyOrValue<f64>>)
pub fn set_text_size(&mut self, size: impl Into<KeyOrValue<f64>>)
Set the text size.
The argument can be either an f64
or a Key<f64>
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_font(&mut self, font: impl Into<KeyOrValue<FontDescriptor>>)
pub fn set_font(&mut self, font: impl Into<KeyOrValue<FontDescriptor>>)
Set the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_line_break_mode(&mut self, mode: LineBreaking)
pub fn set_line_break_mode(&mut self, mode: LineBreaking)
Set the LineBreaking
behaviour.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_text_alignment(&mut self, alignment: TextAlignment)
pub fn set_text_alignment(&mut self, alignment: TextAlignment)
Set the TextAlignment
for this layout.
pub fn draw_at(&self, ctx: &mut PaintCtx<'_, '_, '_>, origin: impl Into<Point>)
pub fn draw_at(&self, ctx: &mut PaintCtx<'_, '_, '_>, origin: impl Into<Point>)
Draw this label’s text at the provided Point
, without internal padding.
This is a convenience for widgets that want to use Label as a way of managing a dynamic or localized string, but want finer control over where the text is drawn.
pub fn baseline_offset(&self) -> f64
pub fn baseline_offset(&self) -> f64
Return the offset of the first baseline relative to the bottom of the widget.
Trait Implementations§
§impl<T> Default for RawLabel<T>where
T: TextStorage,
impl<T> Default for RawLabel<T>where T: TextStorage,
§impl<T> Widget<T> for RawLabel<T>where
T: TextStorage,
impl<T> Widget<T> for RawLabel<T>where T: TextStorage,
§fn event(
&mut self,
ctx: &mut EventCtx<'_, '_>,
event: &Event,
_data: &mut T,
_env: &Env
)
fn event( &mut self, ctx: &mut EventCtx<'_, '_>, event: &Event, _data: &mut T, _env: &Env )
§fn lifecycle(
&mut self,
ctx: &mut LifeCycleCtx<'_, '_>,
event: &LifeCycle,
data: &T,
_env: &Env
)
fn lifecycle( &mut self, ctx: &mut LifeCycleCtx<'_, '_>, event: &LifeCycle, data: &T, _env: &Env )
§fn layout(
&mut self,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
_data: &T,
env: &Env
) -> Size
fn layout( &mut self, ctx: &mut LayoutCtx<'_, '_>, bc: &BoxConstraints, _data: &T, env: &Env ) -> Size
§fn paint(&mut self, ctx: &mut PaintCtx<'_, '_, '_>, _data: &T, _env: &Env)
fn paint(&mut self, ctx: &mut PaintCtx<'_, '_, '_>, _data: &T, _env: &Env)
§fn compute_max_intrinsic(
&mut self,
axis: Axis,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
data: &T,
env: &Env
) -> f64
fn compute_max_intrinsic( &mut self, axis: Axis, ctx: &mut LayoutCtx<'_, '_>, bc: &BoxConstraints, data: &T, env: &Env ) -> f64
Auto Trait Implementations§
impl<T> !RefUnwindSafe for RawLabel<T>
impl<T> !Send for RawLabel<T>
impl<T> !Sync for RawLabel<T>
impl<T> Unpin for RawLabel<T>where T: Unpin,
impl<T> !UnwindSafe for RawLabel<T>
Blanket Implementations§
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
§impl<T, W> TestWidgetExt<T> for Wwhere
T: Data,
W: Widget<T> + 'static,
impl<T, W> TestWidgetExt<T> for Wwhere T: Data, W: Widget<T> + 'static,
§impl<T, W> WidgetExt<T> for Wwhere
T: Data,
W: Widget<T> + 'static,
impl<T, W> WidgetExt<T> for Wwhere T: Data, W: Widget<T> + 'static,
§fn align_left(self) -> Align<T>
fn align_left(self) -> Align<T>
Align
widget, configured to align left.§fn align_right(self) -> Align<T>
fn align_right(self) -> Align<T>
Align
widget, configured to align right.§fn align_vertical(self, align: UnitPoint) -> Align<T>
fn align_vertical(self, align: UnitPoint) -> Align<T>
Align
widget, configured to align vertically.§fn align_horizontal(self, align: UnitPoint) -> Align<T>
fn align_horizontal(self, align: UnitPoint) -> Align<T>
Align
widget, configured to align horizontally.§fn fix_width(self, width: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
fn fix_width(self, width: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
SizedBox
with an explicit width.§fn fix_height(self, height: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
fn fix_height(self, height: impl Into<KeyOrValue<f64>>) -> SizedBox<T>
SizedBox
with an explicit height.§fn fix_size(
self,
width: impl Into<KeyOrValue<f64>>,
height: impl Into<KeyOrValue<f64>>
) -> SizedBox<T>
fn fix_size( self, width: impl Into<KeyOrValue<f64>>, height: impl Into<KeyOrValue<f64>> ) -> SizedBox<T>
SizedBox
with an explicit width and height§fn expand_width(self) -> SizedBox<T>
fn expand_width(self) -> SizedBox<T>
§fn expand_height(self) -> SizedBox<T>
fn expand_height(self) -> SizedBox<T>
§fn background(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
fn background(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
§fn foreground(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
fn foreground(self, brush: impl Into<BackgroundBrush<T>>) -> Container<T>
§fn border(
self,
color: impl Into<KeyOrValue<Color>>,
width: impl Into<KeyOrValue<f64>>
) -> Container<T>
fn border( self, color: impl Into<KeyOrValue<Color>>, width: impl Into<KeyOrValue<f64>> ) -> Container<T>
§fn controller<C>(self, controller: C) -> ControllerHost<Self, C>where
C: Controller<T, Self>,
fn controller<C>(self, controller: C) -> ControllerHost<Self, C>where C: Controller<T, Self>,
Controller
.§fn on_added(
self,
f: impl Fn(&mut Self, &mut LifeCycleCtx<'_, '_>, &T, &Env) + 'static
) -> ControllerHost<Self, Added<T, Self>>
fn on_added( self, f: impl Fn(&mut Self, &mut LifeCycleCtx<'_, '_>, &T, &Env) + 'static ) -> ControllerHost<Self, Added<T, Self>>
§fn on_click(
self,
f: impl Fn(&mut EventCtx<'_, '_>, &mut T, &Env) + 'static
) -> ControllerHost<Self, Click<T>>
fn on_click( self, f: impl Fn(&mut EventCtx<'_, '_>, &mut T, &Env) + 'static ) -> ControllerHost<Self, Click<T>>
§fn debug_paint_layout(self) -> EnvScope<T, Self>
fn debug_paint_layout(self) -> EnvScope<T, Self>
layout
Rect
s of this widget and its children.§fn debug_widget_id(self) -> EnvScope<T, Self>
fn debug_widget_id(self) -> EnvScope<T, Self>
WidgetId
s for this widget and its children, when hot. Read more§fn debug_invalidation(self) -> DebugInvalidation<T, Self>
fn debug_invalidation(self) -> DebugInvalidation<T, Self>
§fn debug_widget(self) -> EnvScope<T, Self>
fn debug_widget(self) -> EnvScope<T, Self>
DEBUG_WIDGET
env variable for this widget (and its descendants). Read more§fn with_id(self, id: WidgetId) -> IdentityWrapper<Self>
fn with_id(self, id: WidgetId) -> IdentityWrapper<Self>
§fn disabled_if(
self,
disabled_if: impl Fn(&T, &Env) -> bool + 'static
) -> DisabledIf<T, Self>
fn disabled_if( self, disabled_if: impl Fn(&T, &Env) -> bool + 'static ) -> DisabledIf<T, Self>
DisabledIf
widget. Read more